Kane & Lynch 2: Dog Days review
Turns out most of you didn’t have a copy of K&L2 OR R6V2. Well, we ended up playing a little co-op K&L last night and if I had to sum up that game in one word it would be “Shaky”.
Most of the time the shaky is a good thing, it makes the game feel like it was filmed by someone other than the characters you play as, just how a movie is filmed by a cameraman who is not in the film. But sometimes, especially when running, or when you are surrounded by enemies and being shot at, the camera becomes this rotating, swirling lense with no gravity. You can get, not motion-sick, but motion-bored maybe? They kind of overdo it is what I’m saying.
Aside from that, the look of the game is a desaturated, bleached-out run through the underworld of Shanghai. You spend more time in sweatshops and rainslick backalleys than in any normal video game locations like “Warehouse A” or ” Office Complex #2″. It’s gritty and it’s messy.
Over all, it’s a nice change. I’m in to the game, and plan on finishing it in the week. I can’t wait to see what multiplayer has to offer. I hear it’s good.











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